Zangimation


Character Designer || Animator || Composer




Game Design

My experience with game design stems from finding Unity when I was 11. I got formal training in Python in grade 6, including the PyGame module, but I forgot most of what I learned. I've been programming on and off making very small projects, but I'd say my FPS from Quill18's tutorial and my platformer project from 2021 both have really broadened my eyes as to what's possible, as well as looking through the development side of YouTube. As of 2020 even, my programming has been on hiatus.

Orchestral Music

I started playing horn in grade 9. I had tried learning how to read sheet music beforehand for piano and alto sax. But being in the program and practicing every day helped me build these fundamental musicianship skills. In grade 12 I marched baritone, and from January-May 2021 I played electric+upright bass in jazz band.

Digital Music Production

I had been interested in DAWS since I was in grade 6. I used the free trial of Ableton Live but I never got anywhere. In 2020, a friend lent me Studio One, but I wasn't into making songs back then. I got FL Studio in December of 2020 and immediately hit it off, starting a bandcamp account and trying to recreate JPop and VGM, as well as making my own unique tunes.